<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Superbonusland &#187; rom hacking</title>
	<atom:link href="http://www.superbonusland.com/tag/rom-hacking/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.superbonusland.com</link>
	<description></description>
	<lastBuildDate>Sat, 01 May 2010 12:10:02 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Insane Game Geek Glitch Art Madness</title>
		<link>http://www.superbonusland.com/2008/08/insane-game-geek-glitch-art-madness/</link>
		<comments>http://www.superbonusland.com/2008/08/insane-game-geek-glitch-art-madness/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 21:18:54 +0000</pubDate>
		<dc:creator>seb</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[rom hacking]]></category>

		<guid isPermaLink="false">http://www.superbonusland.com/?p=199</guid>
		<description><![CDATA[


L over at SelectButton has made some amazing glitch art (and music!) by loading the save state from one NES game into a completely different (and thus incompatible) title, under emulation of course. The consequent memory corruption produces a bizarre, glitched out approximation of both games. Is this what happens when you put two NES [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://l.j-factor.com/savestates/smb3Xcastlevania.png" alt="Castlevania loaded in Super Mario Bros. 3:" /></p>
<p><img class="alignnone" src="http://l.j-factor.com/savestates/gradiusXgradius2.png" alt="Gradius II loaded in Gradius:" /></p>
<p><img class="alignnone" src="http://l.j-factor.com/savestates/castlevania2Xcastlevania3.png" alt="Castlevania 3: Dracula\'s Curse loaded in Castlevania 2: Simon\'s Quest:" /></p>
<p>L over at <a href="http://www.selectbutton.net">SelectButton</a> has made some amazing glitch art (and music!) by loading the save state from one NES game into a completely different (and thus incompatible) title, under emulation of course. The consequent memory corruption produces a bizarre, glitched out approximation of both games. Is this what happens when you put two NES cartridges into one of Jeff Goldblum&#8217;s telepods? <a href="http://forums.selectbutton.net/viewtopic.php?t=11872">Read the thread on their forums</a> for more screens and experiments.</p>
<p>(Via <a href="http://www.gonintendo.com">Go Nintendo</a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.superbonusland.com/2008/08/insane-game-geek-glitch-art-madness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

